A web page showcasing an experimental generative shader project titled “too many shaders” by Amiko.

Too Many Shaders — Way Too Many Shaders
An experimental collection of fragment shaders exploring visual patterns, noise, and color interactions. Each shader produces a distinct looping visual; controls may vary per shader and some include animated parameters. Credits: Amiko / Brilliant.Design.
Note: This page aggregates shader examples for viewing in the browser. For best performance use a modern GPU and up-to-date graphics drivers. Some shaders may be intensive or not supported on older devices.