The webpage features a video and essay by artist Mitchell F. Chan discussing the surging popularity of video games and game engines as core tools in contemporary art. Chan maps out the diverse "possibility space" of art games—including his own projects like *Winslow Homer’s Croquet Challenge*—to move beyond narrow art-world frameworks centered strictly on "worldbuilding." Ultimately, he explores how game engines enable artists to create modern iterations of the *Gesamtkunstwerk*, or total work of art, by integrating multiple mediums into expansive interactive experiences.

Rhizome champions born-digital art and culture through commissions, exhibitions, scholarship, and digital preservation.